Coding: Fractal mountain creation

This is a program my classmate Gerbo Engels and I made with JAVA and JAVA 3D. It takes a basic mesh from a .OFF-file (a very simple mesh definition file-type), creates a lot of detail on it using a fractal algorithm, adds colours to it and finally draws it and saves it as a VRML-file. Gerbo made the importer and the exporter, and I made the algorithm and the drawing code for JAVA 3D. The picture below shows a basic mesh that was loaded from a file and gets more details. Finally vertex colours are added. For a render of it using Brazil and 3D Studio MAX, click here.